NOTE: I tried to embed H5P content directly into this post but wordpress.com won’t let me :-(. To see H5P in action just click on the links. Sorry!
If you haven’t already heard about H5P, trust me it’s awesome! It’s a free, open and super easy tool for creating interactive content online.
From December 3rd to 5th, 2018, I was at H5P Conference 2018 and got to see lots of passionate people share what they have been doing with the tool.
One session particularly stood out. It was towards the end of the day and when the presenter said twe were going to work in groups I have to admit I groaned a little inside. But the groan was premature and absolutely unnecessary because the facilitator, Autumn Hayes of Texas State Univeristy, walked us through a beautifully simple process for using H5P to create active learning resources.
I am going to summarise what I can remember for posterity.
Step 1: Identify 3 capability your students should have.
A good place to start for any good learning design; think of 3 higher order skills that you would like your students to develop. Using Bloom’s Taxonomy, higher order skills include analyse, evaluate and create.
I was in a group of science educators and we choose, 1) judging the accuracy of information (evaluate), 2) being able to read information critically (analyse) and 3) create a summary of information and the judgement of that information (create).
Now let’s check if you have been paying attention. Drag only the higher order skills into the box to the right.
Step 2: Imagine what these skills look like in the real world.
Have a think about what it looks like to actually do these things in the real world. For instance, judging the accuracy of information requires you to identify a claim in a piece of information and do some research to establish whether the claim is accurate or not.
Think about and write down the process for each of the three skills you have identified.
Step 3: Identify H5P content types that help simulate each skill.
This is where H5P come in. Now that you have identified your skill and have outlined what it looks like to use the skill you need to find one or more H5P content types that will help you simulate the skill.
Sticking with judging accuracy we could use:
- Mark the Words to have students identify a claims within a body of text.
- Drag and Drop so they can order the steps of judging the accuracy of information.
- Text output (which is in several content types) to have students describe why they believe the claim is accurate or not.
- Multiple Choice to test whether students research on the accuracy of the claim found the correct answer.
- Course Presentation to wrap up all of these elements and the contextual information into a nice little package!
Do this for each of the three skills you have identified.
Step 4: Plan the activity.
Choose one of your three skills to start with and plan out the activity in full. H5P tools are a great addition to learning activities but usually need to be contextualised. So now think about what your activity needs to look like for students to work through.
Step 5: Build it!
Once you have the plan then get stuck in and build the activity.
Here is the activity I have made based on this process, ‘Judging the Accuracy of Information’.
Let’s recap on what we have learnt.
For each pair of text options below, select the ones which describe the steps you can take to use H5P to create active online learning resources.
Well that’s all folks. I hope you found this useful. If you have any corrections or suggestions feel free to comment below.